Marvel Zombies Add-on
- NIDO
- 4 days ago
- 18 min read
Updated: 20 hours ago
Now you won't be a superhero... the superheroes will come after you. With this add-on, you'll turn the world of Minecraft into an apocalyptic world full of zombies and characters from the Marvel universe turned into zombies. You'll encounter new structures and locations to explore, and you'll have to survive the dangerous storms and fog that are generated in the world. You can create your own base and recruit survivors to help you defend yourself from the zombies, and you can also acquire powers similar to those of Marvel superheroes.

Trailer:
Note before playing:
It is advisable to set the simulation distance to maximum so that structures in the distance can be loaded.

It does not require activating the education edition or activating the experimental features.
Full description:
When you create a new Minecraft world, the world's environment will change completely. Vanilla zombies and skeletons will be removed and replaced by the zombies added by this add-on.
Fog will be generated in the world, preventing you from seeing enemies from afar.

During rainy weather, there is a 5% chance of a storm occurring, which will cause thick fog and slow the player's movement when exposed to the storm.
The appearance of the storm will depend on the biome you are in.



Vehicles:
Vehicles such as cars and motorcycles will be generated throughout the Minecraft world. All vehicles will need fuel, so interact with a vehicle that has no fuel using a gas can. You can get fuel at a gas station or in a supply box.


Blowtorch:
With the blowtorch, you can repair damaged vehicles. To do so, interact with a vehicle while holding the blowtorch. Use this recipe to obtain the blowtorch.

Structures:
New structures will be generated naturally throughout the Minecraft world:
Gas station
You can find gas stations in the prairies, where you can get gasoline dispensers.

You can fill gasoline cans at the gasoline dispensers.
To obtain a gasoline can, craft it at the workbench using this recipe:

Interact with the gas can at a dispenser to fill it up, and use the can to refuel a vehicle that needs it.

Gasoline dispensers can only be filled once, and you will have to wait 10 minutes in the game world before you can use them again.
Latveria
You can find Latveria in forest biomes. In Latveria, you can find various items, but to do so, you will have to face an army of zombies and super zombies.




Temple of Khonshu
Inside the temple of Khonshu, you can obtain a totem.

By interacting with the totem, you can become the avatar of Khonshu and transform into Moon Knight.

Medieval castle
Inside the castle, you will encounter an army of skeletons.

You will also encounter the evil version of Ash Williams.

Cabins
They are commonly generated in forests.

Vibranium Ore
You can find Vibranium mineral structures throughout the savanna biomes. You can use Vibranium to craft new weapons or upgrade your base.

You can also find vibranium on beaches.

Scrap metal
Scrap metal blocks will be generated in desert grasslands and savannas. With scrap metal, you can craft weapons at the weapon workbench.

Enemies:
Some zombies will appear during the first three days, but only at night or in dark places. After three days, zombies will begin to appear during the day, and at night, new, more lethal zombies will begin to appear.
Basic enemies:
Zombies
Zombies will not appear during the first 3 days in the world during the day, but they will appear at night or in very dark places. After 3 days, they will begin to appear naturally during the day. Zombies will have the ability to climb walls, and you can eliminate a zombie with a headshot.

Statistics:
Health: 18
Attack Damage: 3
Movement Speed: 0.225
Zombies Skrulls
Statistics:
Health: 30
Attack Damage: 3
Shot Damage: 5
Movement Speed: 0.225
Mummies
Mummies have the same characteristics and statistics as common zombies and will only appear in the desert.
Statistics:
Health: 18
Attack Damage: 3
Movement Speed: 0.225
Zombiotes
Zombiotes are generated from a symbiote nest. When the player is near the nest, it will begin to generate Zombiotes.
If you approach a symbiote nest, it will begin to attack you.
When you defeat a Zombiote, there is a small chance that it will drop the Venom symbiote. You can collect the Venom symbiote using a symbiote capsule:

Symbiont Nest Stats:
Health: 100
Attack Damage: 7
Zombiote Stats:
Health: 50
Attack Damage: 6
Movement: 0.225
Skeletons
The skeletons will appear during the night and attack the player with their swords. Some will wear armor:
Zombiote statistics:
Health without armor: 25
Health with armor: 45
Attack damage: 5
Movement: 0.25
Super zombies:
Zombie Iron Man
The Zombie Iron Man will appear naturally in the world at night. Zombie Iron Man will use his armor attacks, which protect him from bullets and any melee attacks. To defeat Iron Man Zombie, you must shoot him in the head.

When you defeat Iron Man Zombie, he will drop his body and an arc reactor, which can be used to build a recruit and Iron Man armor.

Statistics:
Head health: 6
Shot damage: 9
Flight speed: 0.45
Zombie Captain America
Captain America Zombie will appear naturally in the world at night after five days in the world. He will use his shield to attack the player and also to protect himself from shots. To defeat him, you must attack him with melee weapons.

Statistics:
Health: 100
Attack Damage: 8
Shield Damage: 15
Movement: 0.3
When you defeat Captain America Zombie, he will split in half and continue to attack you. He will also drop his shield.

Statistics:
Health: 30
Attack Damage: 4
Movement Speed: 0.35
Zombie Wolverine
Zombie Wolverine will appear during the night after 5 days in the world.
Zombie Wolverine will perform a jumping attack to capture its prey.


If you manage to defeat him, he will give you his adamantium remains, which can be used to make his claws.
Statistics:
Health: 80
Attack damage: 12
Movement: 0.325
Zombie Hulk
Zombie Hulk will appear after day 6 in the world during the night.
Zombie Hulk will perform special attacks such as punching the air, throwing rocks, and palm strikes.

Statistics:
Health: 850
Attack Damage: 13
Movement Speed: 0.3
Evil Ash Williams
The evil version of Ash Williams will only be generated in a castle in the desert.

It will use abilities such as summoning skeletons.
Statistics:
Health: 850
Attack Damage: 13
Movement: 0.3
Defeating it will grant you the Necronomicon.
Zombie Hawkeye
One of Hawkeye Zombie's abilities is to shoot arrows. Sometimes he will perform a super jump and shoot an explosive arrow.
Statistics:
Health: 60
Arrow Damage: 8
Movement: 0.275
Arrow Explosion Power: 2.75

Zombie Doctor Strange
Doctor Strange Zombie has the ability to create portals that summon hordes of zombies. Doctor Strange Zombie can protect himself from projectiles with his magic shield.

Statistics:
Health: 30
Attack Damage: 4
Movement: 0.2
When defeated, he will drop his magic cloak.
Zombie Cyclops
Zombie Cyclops will attack the player with its laser.

Statistics:
Health: 50
Attack damage: 4
Laser damage: 6
Movement: 0.275
When defeated, it will drop its head, which can be used to craft a weapon.
Zombie Mysterio
Zombie Mysterio can create illusions such as summoning clones of himself to attack you. You can destroy the clones with a single blow.

Statistics:
Health: 80
Attack Damage: 3
Movement Speed: 0.275
Projectile Damage: 7

Zombie Spider-Ham
The Spider-Ham Zombie can jump and mount its prey, causing enormous damage.


Statistics:
Health: 40
Attack Damage: 4
Movement Speed: 0.275
Zombie Spider-Man & Zombie Spider-Woman
Spider-Man Zombie and Spider-Woman Zombie will have the ability to shoot webs. If you are hit by a web, the Zombie will attack you.

When you defeat Zombie Spider-Man, he will lose his leg, but he will continue to move despite this.

Statistics:
Health: 40
Attack Damage: 4
Movement Speed: 0.275
Zombie Squirrel Girl & Squirrel
The zombie squirrel girl will appear during the night. She has the ability to throw zombie squirrels at the player.

Squirrel Girl stats:
Health: 40
Attack damage: 4
Movement speed: 0.225

Squirrel stats:
Health: 12
Attack damage: 4
Movement: 0.3

Zombie Wasp
It will appear during the night, when it sees a target it will increase in size and begin to destroy everything in its path. It will perform attacks such as crushing or, if you are above it, it will slap you.

Statistics:
Health: 110
Attack Damage: 4
Movement Speed: 0.225
Growth Resistance: 3
The queen of the dead.
After the 8th day in the world, the Queen of the Dead will begin to appear in the world at night. She will not attack unless you hit her or bother her.

If you make her angry, boss mode will be activated and she will begin to attack you.

Statistics:
Health: 2000
Attack Damage: 8
Projectile Damage: 9
Movement Speed: 0.275
Floating Movement Speed: 0.35
Explosion Damage: 21, 16 & 12.
Flight Time: 8 Seconds.
Ability to summon zombies.
Grabs enemies and sends them flying.
Create your base:
You can create your own base as a shelter to prevent zombies from approaching or spawning within the area. To do this, you must create the base point:

Place the base point on the ground, then interact with it to level up:

You will need materials in your inventory to level up.


When you start leveling up, survivors will begin to spawn, and you can recruit them using the Avengers card.

To obtain the Avengers card, use this recipe:

After recruiting the survivor, you can interact with them to talk, give them a job, or have them follow you wherever you go. To interact, press the crouch button and interact with the survivor.

When you give it a task, you will have to wait about 5 minutes for it to finish. It will notify you when it is done. You can cancel by interacting with it.

If you have finished your work, return to the survivor, interact with him, and he will give you the items he has collected according to his work.

If you order them not to follow you, you can only interact with them (without crouching) to trade for unique items. Also, if they don't follow you, they will start patrolling the area, and at night they will go looking for a bed to sleep in.

Continue leveling up your base to unlock more survivors, each of whom will sell you different items, powers, and weapons.

When you level up, zombies will not spawn in your base, and if a zombie tries to approach, it will freeze. This will depend on the level of your base, for which you will also need the Mind Gem, which can be obtained from yellow supply crates or by defeating the Queens of the Dead.
Levels:
Level 5: No zombies will spawn within a radius of 40 blocks.
Level 7: Zombies will not spawn within a radius of 55 blocks.
Level 10 (Final): Zombies will not spawn within a radius of 80 blocks.
When a survivor has fallen and is incapacitated, you must give them a first aid kit or bandages to revive them.

If you fail to revive him, he will die instantly until his body rots away.

When you reach level 7 of your base, you will be awarded Adam Warlock's scepter. With Adam Warlock's scepter, you can revive all the dead survivors you have recruited.

Weapons and items:
Powers:
Spider-Man
To obtain Spider-Man's powers, you must recruit Spider-Man or Scarlet Spider from your base. They will sell you powers, costumes, and Web Shooters.
Spider-Man's powers are equipped in the leg slot.

Spider-Man's powers will give you combat skills such as punching enemies and super jumping. To do this, you must crouch down, look up, and press the jump button.


Spider-Man's abilities will give you the power to climb walls. To hang on the wall, press the crouch button while touching the wall. To climb up, press the jump button.

There are two types of web shooters, one for swinging and one for combat.

The combat web will allow you to shoot webs. When you shoot a web, it will mark an enemy and slow them down.

Its second ability is the attack web, which will propel you forward and counterattack the enemy marked with the web.

The web-shooter will allow you to swing. Shoot at a solid object to start swinging. If you are on the ground, you will not swing. You must gain momentum to swing, and to do so, you must not touch the ground.

You can control the rope by moving the player's camera. While swinging, press the jump button to give yourself a big boost.

When you shoot the teralaña and change slots, you can be upside down and control it by moving your head up and down.

If you are the avatar of Khonshu, equip the Moon Knight suit to transform into the Arach Knight suit.

Scarlet Witch
To obtain the powers of Scarlet Witch, you must defeat the Queen of the Dead.
Scarlet Witch has different abilities, such as the ability to float in the air when you fall. To do this, press the crouch button.

His abilities are magic blade, magic projectiles, telekinesis, disappearing, and explosion.
Telekinesis is used to grab an entity in front of you. Once you have it, you can hit it or throw it.
When you use the disappearing ability, you can fly for two seconds. To do this, press the sprint button when activating the ability.

The explosion will cause enormous damage to nearby enemies.

Ghost Rider
Mephisto will sell you the powers of Ghost Rider. Mephisto will appear in the Nether and ask you for experience levels to acquire the powers of Ghost Rider.

To use Ghost Rider's powers, place the powers in the leg slot. The powers will give you his head. Place the head in the head slot to become Ghost Rider.
YOU CAN ONLY TRANSFORM INTO GHOST RIDER AT NIGHT, BUT IF YOU ARE THE AVATAR OF KHONSHU, YOU CAN TRANSFORM DAY AND NIGHT.

Ghost Rider will grant you a variety of abilities. With the fist item, you can not only strike but also throw a fireball. When you strike with the items, you can burn your enemies.
A second ability is hellfire, which will create an area of fire and send nearby enemies flying.

Your last ability is the penance gaze. When you approach an entity, you can grab it, then use the item again to perform the penance gaze.

Johnny Blaze's motorcycle will be generated throughout the world. You can ride it, and if you have the powers of Ghost Rider, you can transform the bike.

To transform the motorcycle, interact with it using the combat item only when you are transformed into Ghost Rider.



The motorcycle will allow you to drive on water and climb walls.

Ghost Rider Chains:
To use the chains, equip them on your second hand to gain two abilities.
One is for combat; when equipped, you can perform unique attacks.

You can perform up to 4 combos. After performing the first 3 combos, the fourth will make you jump forward, but if you crouch during the second combo, you will change the combo, and instead of jumping forward, you will jump backward.

By crouching and using the chains, you can swing the chain to deal damage in front of you.

Hook:
The chains include a hook, which you can also use while riding your motorcycle.


Demonstration:
Agent Venom
To obtain Agent Venom's powers and suit, you can trade with Agent Venom from your base.

Agent Venom's powers will grant you basic Spider-Man powers such as wall climbing, super jumping, and other abilities with the symbiote.
Agent Venom's guns require ammunition, so you will need to have Glock ammunition in your inventory.

Moon Knight
To obtain the powers of Moon Knight, you must go to the temple of Khonshu, which you can find in the desert.

Inside the temple, you will find the totem of Khonshu. Interact with it to acquire the power of Moon Knight and become the avatar of Khonshu.

You will need XP levels to be his avatar.

Use Khonshu's item to activate the suit. The suit is equipped in the leg slot, and you will be equipped with the complete suit and its weapons.


Wearing the Moon Knight suit will grant you his moon darts, and you will also have another item to transform into Mr. Knight, granting you his clubs.

If you have the powers of Spider-Man or Blade, the appearance of the suit will change.

With Moon Knight's cape, you can use it to glide and float in the air by pressing the crouch button.

If you use the powers of Ghost Rider, you can transform into Ghost Rider during the day.

Blade
Blade's powers are available for purchase from Blade at your base.
One of his abilities is to grant you agility, such as speed and jumping.
Another ability is to gain health by inflicting damage on enemies.

Blade's sword and Blade Knight's sword will grant you additional abilities. To do this, you must place Blade's sword in your second hand, have Blade's powers equipped, and it will grant you different abilities.

If you are the avatar of Khonshu, equip the Moon Knight suit to transform into the Blade Knight suit.
Red Guardian
The powers of Red Guardian and his shield are obtained by trading with Red Guardian from your base.

The powers will grant you effects such as super strength and combat skills to deliver punches.
Iron Man
You can craft Iron Man's armor and weapons at the workbench.





Iron Man Prototype: Grants you all of his weapons, such as his repulsor ray, blast gloves, and missile launcher.

Slots:
Head: Helmet
Chest: Iron Man jetpack.
Legs: Iron Man prototype.
Feet: Iron Man armor.

Iron Man Jetpack:

Launch missiles:
The missile launcher requires projectiles, so you must manufacture them and keep them in your inventory:

Miniguns:
Iron Man's Mark 42 will give you two new weapons, one of which is miniguns. Ammunition can be manufactured using this recipe:

The Iron Man jetpack will allow you to fly and will be necessary to fly with the Iron Man armor.

To activate flight, press the crouch button while you are not touching the ground.

When activating flight, press the sprint button to propel yourself forward.

The flight has a limit, and a fuel bar will be displayed, so you must be careful not to run out. When the fuel runs out, the engines will shut down and you will have to wait for it to refill.
Guns:
you will be able to manufacture all the weapons that are available in this add-on, for this you will have to manufacture the weapon workbench from the workbench:

Place the weapon workbench on the ground and interact with it to open an interface that will show you all available weapons:


When selecting a weapon you need the necessary items to manufacture it. You should have the items in your inventory and click on “Manufacture”.

To make ammunition you need the ammunition box:

Place the ammunition box and interact with it:

To manufacture ammunition you must have in your inventory an ingot of iron and gunpowder by quantity, from the interface of the box select the ammunition and the quantity you want to manufacture.

Controls:
As long as you have the gun in your hand you can perform these different actions:
Reload
To reload you need to have in your inventory the ammunition of the respective weapon, then while you have the weapon in your hand press the interact button, you must wait for the weapon to reload, if you change the slot the reload is canceled.
Shoot
While the gun is loaded, it interacts with the gun to fire.
Aim
While holding the gun, press the crouch button to aim.
Weapons list:
Glock
Damage:
Normal: 9
Silencer: 8
Magazine Quantity: 15 rounds
Magazine: Glock Ammo
Rate of fire: 0.33 seconds
Loading time: 3.25 seconds
Accessories:
Silencer
Flashlight
Telescopic sight: EOTech 552 (4x)
Laser sight
Desert Eagle
Damage: 14
Magazine Quantity: 9 rounds
Magazine: Desert Eagle Ammo
Rate of fire: 1 second
Loading time: 2 seconds
Accessories:
Flashlight
Telescopic Sight: EOTech 552 (4x)
Laser sight
Micro Uzi
Damage:
Normal: 9
Silencer: 8
Magazine Quantity: 20 rounds
Magazine: Micro Uzi Ammo
Rate of fire: 0.1 seconds
Loading time: 2.5 seconds
Accessories:
Silencer
Flashlight
Telescopic sight: EOTech 552 (4x)
Laser sight
Skorpion vz. 61
Damage:
Normal: 8
Silencer: 7
Magazine Quantity: 20 rounds
Magazine: Skorpion ammo vz. 61
Rate of fire: 0.1 seconds
Loading time: 1 second
Accessories:
No
Remington 870
Damage: 16
Magazine Quantity: 8 Shells
Magazine: Shotgun cartridge
Rate of fire: 1.3 second
Loading time: 0.5 seconds per cartridge
Accessories:
Flashlight
Bayonet
Laser sight
Benelli M4
Damage: 18
Magazine Quantity: 10 Shells
Magazine: Shotgun cartridge
Rate of fire: 0.35 second
Loading time: 0.5 seconds per cartridge
Accessories:
Flashlight
Bayonet
Laser sight
M4A1
Damage:
Normal: 11
Silencer: 10
Magazine Quantity: 30 rounds
Magazine: M4A1 Ammo
Rate of fire: 0.09 seconds
Loading time: 1.8 second
Accessories:
Silencer/Bayonet
Flashlight
Telescopic sight: EOTech 552 (4x), TRS26 (7x) or Sniper(10x)
Laser sight
Secondary Weapon: M203 or Shotgun
M16
Damage:
Normal: 9
Silencer: 8
Magazine Quantity: 50 rounds
Magazine: M4A1 ammunition
Rate of fire: 0.1 seconds
Loading time: 2.0 second
Accessories:
Silencer/Bayonet
Flashlight
Telescopic sight: EOTech 552 (4x), TRS26 (7x) or Sniper(10x)
Laser sight
Secondary Weapon: M203 or Shotgun
Grenade Launcher - M32
Explosion power: 2
Magazine Quantity: 50 rounds
Magazine: Grenade Launcher Ammunition
Rate of fire: 1.5 seconds
Loading time: 4.0 seconds
Accessories:
Telescopic sight: EOTech 552 (4x)
M202
Explosion power: 4
Magazine Quantity: 4 rounds
Magazine: M202 ammunition
Rate of fire: 2.0 seconds
Loading time: 3.0 seconds
Accessories:
No
M249
Damage: 12
Magazine Quantity: 100 rounds
Magazine: M249 ammunition
Rate of fire: 0.1 seconds
Loading time: 3.0 second
Accessories:
Telescopic sight: EOTech 552 (4x)
Laser sight
Barret M82
Damage: 26
Magazine Quantity: 10 rounds
Magazine: Barret M82 ammunition
Rate of fire: 1.0 second
Loading time: 2.25 seconds
Accessories:
Telescopic Sight: Sniper(10x)
G3SG1
Damage: 26
Magazine Quantity: 30 rounds
Magazine: Barret G3SG1 ammunition
Rate of fire: 0.21 second
Loading time: 2.25 seconds
Accessories:
Telescopic Sight: Sniper(10x)
Flashlight
Laser sight
H&K MP5
Damage:
Normal: 8
Silenciador: 7
Magazine Quantity: 50 Balas
Magazine: H&K MP5 ammunition
Rate of fire: 0.1 segundos
Loading time: 2.75 segundo
Accessories:
Silencer
Flashlight or M203 grenade launcher
Telescopic sight: EOTech 552 (4x) & TRS26 (7x)
Laser sight
Ak47
Damage:
Normal: 12
Silencer: 11
Magazine Quantity: 40 rounds
Magazine: AK47 ammunition
Rate of fire: 0.1 seconds
Loading time: 2.0 second
Accessories:
Silencer/Bayonet
Flashlight
Telescopic sight: EOTech 552 (4x), TRS26 (7x) or Sniper(10x)
Laser sight
Secondary Weapon: M203 or Shotgun
Minigun
Damage:
Normal: 12
agazine Quantity: 500 Balas
Magazine: Minigun ammunition
Rate of fire: 0.1 segundos
Loading time: 2.0 segundo
Accessories:
Stricker (Automatic shotgun)
Damage: 19
Magazine Quantity: 12 Shells
Magazine: Shotgun cartridge
Rate of fire: 0.2 second
Loading time: 0.5 seconds per cartridge
Accessories:
Flashlight
Laser sight
Grenade Launcher - M79
Explosion power: 2
Magazine Quantity: 1 rounds
Magazine: Grenade Launcher Bullet
Rate of fire: 1.5 seconds
Loading time: 2.3 seconds
Accessories: NO
Accessory table:
With the accessory table you will be able to modify your weapons such as upgrading the sight, improving aim, adding a secondary weapon, etc.

You will need to have 5 levels of experience to modify a weapon.


Telescopic sight:
The telescopic sight will allow you to improve the player's vision when aiming the weapon.
EOTech 552 (4x)

TRS26 (7x)

Sniper (x10)


Laser sight:
The laser sight will improve shooting accuracy.

Silencer:
Reduces shooting noise but with the disadvantage of taking 5% damage off.

Bayonet:
Allows you to produce a lot of damage when attacking melee.

Secondary weapon:
You will be able to equip a secondary weapon to assault rifles as a second weapon in one. While you have your weapon with its secondary weapon press the crouch button twice to switch from the primary weapon to the secondary weapon.
Secondary weapons need ammunition so you must interact with the weapon while you have ammunition in your inventory.

M203:
The M203 is a grenade launcher that has a 3 round magazine. To reload you need to have grenade launcher bullets in your inventory.


Shotgun:
The shotgun has a 5 round magazine, as long as you have shells in your inventory you can reload and shoot.

Grenade M67:
Recipe:

To use the grenade you will have to keep pressed while you have the grenade in your hand, when you release the button after a second you will be able to throw it. If you release the button in less than one second or change slot you will release the grenade. If you hold down the grenade for more than 4 seconds the grenade will explode which could cause instant death.
Incendiary bullets:
With the incendiary bullet box you can equip your weapon with bullets that will inflict damage with fire.

Explosive bullets:
With the explosive bullets box you can equip your weapon with explosive bullets that will inflict damage with an explosion within a 1.5 radius.

To use the explosive or incendiary ammunition boxes interact with it while you have a weapon in your hand.

Compatible weapons:
M16
Benelli M4
Barret M82
M249
M4A1
Remington 870

Other items:
Wolverine's claws:
To obtain the materials for Wolverine's claws, you must face Wolverine's Zombie.

Flashlight:
It will allow you to see in the dark wherever you go. You can equip the flashlight in the chest slot.

Ash Williams' Amulets:
In supply boxes, you can find an Ash Williams amulet that will grant you effects.
You can upgrade it using these recipes until you reach the legendary amulet:



Cyclops Laser Gun:
To obtain Cyclops' head, you must defeat the Cyclops Zombie.

Necronomicon:
To obtain the Necronomicon, you can find it in Latveria or by defeating the evil version of Ash Williams.

By using the Necronomicon, you can summon skeletons to defend you from zombies, create a portal that absorbs enemies, and cast a spell to instantly eliminate monsters.
Ash Williams' Chainsaw:
Ash's chainsaw can be obtained by trading with Ash Williams from your base.

You can use the chainsaw to inflict enormous damage on zombies either by using the attack button or the interaction button.
Use the gas cans to fill up the chainsaw.
Green Goblin's Pumpkin Bomb:
With pumpkin bombs, zombies will follow you until they explode.


Shields:
With the shield, you can protect yourself from attacks or throw the shield to deal massive damage to enemies.

Press the interaction button to throw the shield.
Press the crouch button to cover yourself with the shield. You can place the shield in your second hand just to cover yourself.

You can cook Captain America's zombie shield in the oven and it will give you a vibranium ingot.

Updates:
1.1.0 - 11/02/2025
You can continue shooting with the Web Shooter by holding down the use button with the item.
Wolves, cats, and other animals will no longer attack the player when attacked by zombies.
The zombie squirrel girl will only spawn zombie squirrels if there are none near her.
Survivors will no longer attack players or other survivors for no reason or for accidentally attacking them.
Survivors will attack zombies on their own within a small radius.
The Iron Man Mark 42 armor will grant you more flight time and additional weapons.
The generation of basic zombies during the day has been reduced.
Zombies will no longer blink and disappear during the day in the first 3 days in the world.
A bug has been fixed where you lose the jump effect with Agent Venom's powers.
Snipers without sights will not zoom in as much on the player's view.
You will no longer be propelled into the sky with Agent Venom's symbiote whip; you will only be able to propel yourself towards a solid block at a minimum distance of 50 blocks.
Improvements and coordination in Spider-Man's animations.
Zombies can now swim in water.
Cooking the zombie Captain America shield will grant you a vibranium ingot.
A text error regarding the amount of XP required to become the avatar of Khonshu has been fixed. You will need 35 levels of XP to become the avatar of Khonshu.
Scrap blocks will be generated in the grasslands, desert, and savanna throughout the Minecraft world.
Available languages
English (United States)
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Español (España)
Português (Brasil)
Português (Portugal)
Japanese (日本語)
Korean (한국어)
